I want to make a bunch of gaming pages at Fanlore. Mostly tabletop RPGs, because that's what I know well enough to just sit down with a template and throw in data; eventually, some hex-map-based wargames, some board and card games, and probably some online flash games.
I'm trying to figure out how to start, and I'd like some advice.
I've got the page for the RPG infobox, which automatically puts a page in category:games. I'm trying to figure out what other categories they go in.
How granular should categories get? Do all games stay lumped together under "Games," or should we have Games:tabletop RPG, :board-and-card, :console video game, :MMORPG, :LARP, :flash-based, :wargame, :online RPG, etc.?
I mean eventually. Right now, a dozen subcategories would be silly. But if I make 50 pages for RPGs... I have about that many sitting on my gaming shelf right now, without having to look for games I don't directly know anything about... the "Games" category is gonna get crowded with RPGs and elf's-other-favorite-games. (I am itching to create gamer-lore pages. The rest of fandom should know that many gamers once claimed that FGU stood for "Fucking Game is Unplayable.")
Also not sure what other categories games should have. I think of them as "fandom by source text," but there's some disagreement about that. I don't want to create 30 pages with wrong categories. Does "source text" mean "any canonical material for this fandom," or does it mean "consumable media: movie, tv, book, browsable website?" Are they source texts, or canon types, or a community? Or something else?
I am aware there is no current absolute answer. I'm asking for discussion to sort these issues out.
In the meantime, I'm setting up a template page for myself for RPGs. Not a fanlore-template, which is a bit of wiki-code, but a Word doc with the fanlore template and a couple of categories (including the sort-as bit and a stub marker) at the top, followed by a set of pre-established headers, which I don't expect to be able to fill in all at once. I plan to use this for "small" rpgs; industry leaders like D&D, GURPS, and Vampire: The Masquerade might be much more individualized.
I'm planning on the following sections for RPG (and similar):
(Oh. eep. There's no Fanlore entry for Player Character. Nor NPC. There's one for GM, though. But not "The GM's Girlfriend," a topic that might be more suited for TVTropes than Fanlore.)
The real questions here (if you read through all that) are:
1) How to categorize a cluster of gaming pages, mostly tabletop RPG, but possibly a few others, so that they probably don't all need to be retouched later, and
2) Is my approach to RPG pages reasonable, or something that doesn't fit well with the rest of the wiki?
I'm trying to figure out how to start, and I'd like some advice.
I've got the page for the RPG infobox, which automatically puts a page in category:games. I'm trying to figure out what other categories they go in.
How granular should categories get? Do all games stay lumped together under "Games," or should we have Games:tabletop RPG, :board-and-card, :console video game, :MMORPG, :LARP, :flash-based, :wargame, :online RPG, etc.?
I mean eventually. Right now, a dozen subcategories would be silly. But if I make 50 pages for RPGs... I have about that many sitting on my gaming shelf right now, without having to look for games I don't directly know anything about... the "Games" category is gonna get crowded with RPGs and elf's-other-favorite-games. (I am itching to create gamer-lore pages. The rest of fandom should know that many gamers once claimed that FGU stood for "Fucking Game is Unplayable.")
Also not sure what other categories games should have. I think of them as "fandom by source text," but there's some disagreement about that. I don't want to create 30 pages with wrong categories. Does "source text" mean "any canonical material for this fandom," or does it mean "consumable media: movie, tv, book, browsable website?" Are they source texts, or canon types, or a community? Or something else?
I am aware there is no current absolute answer. I'm asking for discussion to sort these issues out.
In the meantime, I'm setting up a template page for myself for RPGs. Not a fanlore-template, which is a bit of wiki-code, but a Word doc with the fanlore template and a couple of categories (including the sort-as bit and a stub marker) at the top, followed by a set of pre-established headers, which I don't expect to be able to fill in all at once. I plan to use this for "small" rpgs; industry leaders like D&D, GURPS, and Vampire: The Masquerade might be much more individualized.
I'm planning on the following sections for RPG (and similar):
- top section, unlabeled, giving the game genre (if any), type of character creation (random or point-based, class-specific or open-ended, etc.) mechanics details: crunchy or light, general power level, and any special fame or noteworthiness the game has achieved.
- History & Convention Activity, including both con-sponsored games and whether it's prominent among gamers who attend gaming conventions.
- Awards, including both awards the game itself has been nominated for or won, and awards available to players of the game. (At tournaments, mostly, although the internet has invented a few other types of awards.)
- Notable People, or BNFs, but gamers don't often know the phrase "BNF" so it'd be odd to use that. Could include both players of note, and designers/publishers who are active in a way that fandom notices. I don't like the label for this section.
- House Rules common to the game, or not common but published.
- Controversies--gonna be empty in most, possibly enough to leave it out entirely. (However, any game that had a 2nd edition, probably had controversies between players.)
- Common Character Types--You *can* write up half-orc clerics in D&D. I even knew someone who did. Once. However, Aragorn-wannabes are in pretty much every group.
- Game Tropes--another one that I'm not happy with the label. Maybe should call it Game Clichés. Every D&D player knows the "you all meet in a bar" setup; Champions players are familiar with "you're all in a bank in your secret IDs when a team of masked villains start waving guns around."
- Sourcebooks & Modules--both popular "official" ones, and fan-made worldbooks. Some games won't have any, but anything that got played much at least acquired a few zine-style adventure modules.
- Misc/Other Details, because I want to leave space for things that don't fit in that, so that would-be editors don't *not add info* because they can't figure out where to put it.
(Oh. eep. There's no Fanlore entry for Player Character. Nor NPC. There's one for GM, though. But not "The GM's Girlfriend," a topic that might be more suited for TVTropes than Fanlore.)
The real questions here (if you read through all that) are:
1) How to categorize a cluster of gaming pages, mostly tabletop RPG, but possibly a few others, so that they probably don't all need to be retouched later, and
2) Is my approach to RPG pages reasonable, or something that doesn't fit well with the rest of the wiki?
Tags:
no subject
I think having separate categories is good, and I like the ones you've offered. We might want to make a category wishlist and put it somewhere for when there are actually pages to put in each category. Either way, RPG definitely needs to be sorted into LARP, Tabletop, Online and MMORPG at the bare minimum. In fact, I would go ahead and make those top-level subcats under "Games", rather than adding an RPG layer that would only add clicks for users.
I think of them as "fandom by source text," but there's some disagreement about that.
I'm not sure how to explain this the way I mean it, but sometimes how something looks to outsiders is not the bar one should use for deciding how to define a fandom. Fanlore is about inclusion, which means fangroups defining and explaining themselves, rather than having those explanations or definitions imposed from the outside, even by fans from other communities. So I would look seriously at
For me personally, the gaming divisions go something like this:
- Community = the gaming community at large, probably divided into online and in-person and some other finer distinctions depending on how you want to slice it.
- Canon Types = types of games, with many having subdivisions (flash games, RPGs, card games, and board games would all have obvious subcats).
- Source Texts = the games themselves. We take these source texts and play using them, and that is the "Fandom by Source Text". So Earthdawn is a source text, and people might make specific pages for campaigns, for major events/settings/elements of the source canon and how players have used those, for tropes that have been raised, debates and wanks, etc. Or those might all be listed on the main page, if the fandom is small.
- Activities = tournaments, cons, modding, etc. I don't think I would count campaigns here - I would subcat those to the game they're based on, much like characters or pairings are done now. Which means we'd need a template for that.
Of course, that's just me.
I think automatically defining all games as activities simply because one is being active in them is missing the point that writing, drawing, making vids, podficcing, and all of these other elements are also activities. A game's ruleset and/or structure is every bit as canon as a video or a book. The point is that we take all of these and play with them. Rather than being giving a single, clear narrative, we're given the opportunity to create our own narratives. I think that's what trips up folks who are more familiar with other canon types.
Re: Terms and Tropes, go for it! I find at least half the pages I create are of this type right now. Adding them creates a good structure for later editors.
Mostly what I think you need are some good templates. Sounds like you're already getting there.
no subject
Ack. I just realized I need to write up the "Head of Vecna" thing.
My current gaming group had a GM who convinced the party they'd found the Head of Vecna. Five party members managed to kill themselves off trying to get it to work.